Phenomenological Transparency

McGuire, M; Mara, M

McGuire, M (reprint author), NVIDIA, Santa Clara, CA 95050 USA.; McGuire, M (reprint author), Williams Coll, Dept Comp Sci, Williamstown, MA 01267 USA.

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2017; 23 (5): 1465

Abstract

Translucent objects such as fog, clouds, smoke, glass, ice, and liquids are pervasive in cinematic environments because they frame scenes in depth and......

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