期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
Multiple-view visualisation leads to additional switching cost on attention management between viewports. In this study, we compare the cueing effect ......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
Individuals' psychological processes during emergencies are critical to the understanding of social media user reactions. However, previous studies ha......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
It has become pervasive in the contemporary world that organisations leverage crowdsourcing to solicit ideas or innovations from the public. However, ......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
The WeChat Official Account (WCOA) is the most influential self-media platform in China, and the follower economy brought by the extension of self-med......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
The rise of social media has dramatically changed relationship building between brands and fans. Social media-based brand communities are widely embra......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
Emojis play an increasingly important role as nonverbal symbols in online communication, and this study investigates their effect on the processing of......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, ; ()
Even though humanoid robots are being applied to diverse areas, the formation of users' preference for the appearance of humanoid robots remains unkno......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2021; 40 (1)
As an emerging field of research, learning analytics (LA) offers practitioners and researchers information about educational data that is helpful for ......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (1)
Extending previous research on the human-to-human interaction script, the MAIN model, and the Computers Are Social Actors (CASA) paradigm, this study ......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (1)
This study explores how sellers' website quality influences buyers' perceived presence, which in turn affects website identification and purchase inte......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (2)
Mobile phone-based user-generated-content (UGC) online community applications have gained increasing popularity among young generations. However, fact......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (3)
This study draw upon the theory of habit formation in consumption from macroeconomics to support the evidence on the existence of habit formation in s......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (9)
The study of patient behaviours (vital sign, physical action and emotion) is crucial to improve one's quality of life. The only solution for handling ......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (9)
There are a great number of complex relations among different characters in an opera. Retrieving such relations is crucial for performers and audience......
期刊: BEHAVIOUR & INFORMATION TECHNOLOGY, 2019; 38 (9)
In the Big Data era, Information and Communication Technology (ICT), including the Internet and sensors, digitises physical activity extensively. This......