期刊: IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2017; 9 (3)
Generating suitable game scenarios that can cater for individual players has become an emerging challenge in procedural content generation. In this pa......
期刊: IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2017; 9 (1)
Automatically acquiring domain knowledge from professional game records, a kind of pattern learning, is an attractive and challenging issue in compute......
期刊: IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2017; 9 (1)
The ability to reason about and respond to their own emotional states can enhance the believability of Non-Player Characters (NPCs). In this paper, we......